Creating conversations between art, artist, and

audience; getting people to talk about things

we usually can't bring up at the dinner table;

and allowing people to explore bigger ideas through

experience rather than abstracted language

Mortal Canvases (2024) was my first

real directorial role, and I'd

admittedly make different calls today

— I've learned a lot more about

pacing, graphics, and editing

since then.

But this work was concept driven from

the beginning, and it is a concept

I still stand by completely.

— That is my approach and

this is where I discovered it