
Creating conversations between art, artist, and
audience; getting people to talk about things
we usually can't bring up at the dinner table;
and allowing people to explore bigger ideas through
experience rather than abstracted language
Mortal Canvases (2024) was my first
real directorial role, and I'd
admittedly make different calls today
— I've learned a lot more about
pacing, graphics, and editing
since then.
But this work was concept driven from
the beginning, and it is a concept
I still stand by completely.








— That is my approach and
this is where I discovered it